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Meegos Mayhem: Ultimate Multiplayer Battle! 272a7

Location: Singapore 612z5l

https://mayhem.meegos.io/

  • Autodesk
maya
  • Autodesk 3ds Max
  • SUBSTANCE PAINTER
  • Blender
  • Figma
  • Photoshop
  • Marmoset Toolbag
  • zbRUSH
portfolio

About Project 5r376k

Meegos Mayhem is action-packed multiplayer party battle royale that blends exhilarating platforming with intense obstacle course racing. Players must rely on their agility, strategy and survival instincts to outmaneuver opponents and claim victory. Featuring chaotic ragdoll physics, elimination-style matches and an ever-changing selection of dynamic maps, game offers a fresh and unpredictable experience that keeps players engaged and entertained. Our team handled full-cycle development bringing this vision to life.

 

Meegos Mayhem Meegos Mayhem

Client and Project 41304j

Vision behind Meegos Mayhem was to create an engaging and highly replayable multiplayer experience that caters to a broad audience. Goal was to blend battle royale mechanics with party-style gameplay ensuring fun and unpredictability in every match. Game is designed for both casual and competitive players offering cooperative and competitive elements that make each session unique.

3D character model from Meegos Mayhem

Challenges Faced 3b1165

  • Limited Budget and Tight Deadline 1x2f6g

    Developing a high-quality multiplayer game under strict financial and time constraints.

  • Real-Time Multiplayer and Server Stability 2y301p

    Managing high player concurrency, preventing crashes, and reducing lag.

  • Syncing physics properly 4k683h

    In an online environment.

  • Level Design and Gameplay Variety 5l672m

    Deg diverse and replayable obstacle courses while maintaining performance.

  • Reconnect Feature and Connection Stability 6b7269

    Allowing players to re matches without unfair advantages or exploits.

  • Performance Optimization 5c6f1g

    Ensuring smooth gameplay across devices by optimizing assets, network code, and load times.

The Product Owner 6h1743

Product Owner played vital role in shaping Meegos Mayhem ensuring that development stayed on track despite tight deadlines and a small team. They acted as key link between stakeholders and development team defining game’s vision, prioritizing features and making crucial decisions to balance fun, performance and scalability. Focus on real-time multiplayer stability, cross-platform functionality and engaging gameplay mechanics helped streamline production and maintain high-quality standards throughout the project.

Whimsy Team 2g6s50

  • PM / Producer
  • Game Designer
  • Art Director
  • UI/UX Designer
  • Concept and 2D Artists
  • Technical Artists
  • VFX Artist
  • Animation Artist
  • Tech Lead
  • Unity Developers
  • .NET Developer
  • DevOps Engineer
  • QA Engineers
  • Sound Designer
  • 3D Artists (Character and Environment)

Developed Features 5e3a4

Gameplay Mechanics The game features engaging mechanics designed to ensure an exciting and fair gameplay experience. Key elements include real-time multiplayer with synchronized physics, customizable character controls, and dynamic level design that keeps players challenged. Movement feels smooth and responsive, with wobbly physics adding unpredictability, and the ragdoll physics system enhances the fun during character interactions.
Authorization and Profiles Smooth and secure authorization system has been integrated allowing players to easily using various authorization providers. Players can manage their profiles, track progress and view achievements. System ensures a personalized experience while also maintaining security across different platforms.
Multiplayer Modes and Spectating Game offers both public and private multiplayer modes allowing players to or create their own games. A spectating mode has been implemented, so players can watch ongoing matches. This enhances social interaction aspect of the game creating more engaging experience for the community.
Progression, Statistics, and Leaderboards Player progression is tracked through detailed statistics showing achievements and milestones. Leaderboards display top performers adding a competitive edge and encouraging replayability. Players can measure their progress aiming to climb the rankings and improve their skills over time.
Customization and Game Controls Players have ability to customize their characters and change their appearance to stand out in the game. -friendly settings menu allows players to adjust game controls ensuring they can tailor the experience to their preferences. Flexibility enhances the overall player experience.

Job Done 6a5v2h

  • Limited Budget Resources were used efficiently to achieve high-quality results without exceeding the budget.
  • Tight Deadline Tasks were completed on time by prioritizing essential elements, ensuring deadlines were met.
  • Small Team Each team member maximized their time and skills to cover all aspects of the project, from development to design.
  • Adding New Platforms and Authorization Providers New platforms were added to expand the game's reach. Additional authorization providers were integrated to simplify the process.
  • Real-Time Multiplayer & Server Stability Ensured stable gameplay with minimal lag. Managed high player concurrency to avoid server crashes. Prevented cheating and exploitation vulnerabilities to maintain fair play.
  • Physics & Character Controls Fine-tuned physics to create a fun and fair gameplay experience while maintaining unpredictability. Balanced "wobbly" movement mechanics without making controls frustrating. Ensured proper synchronization of physics in an online environment for smooth interactions.
  • Level Design & Variety Created diverse and engaging obstacle courses. Ensured that levels were balanced, fun, and replayable. Added dynamic elements without causing performance issues.
  • Rapid Scaling & Team Expansion Quickly hired specialists to meet the evolving development needs. Scaled the team effectively to handle updates, new content, and live operations. Maintained coordination as the team grew rapidly.
  • Reconnect Feature & Connection Stability Implemented a reconnect system allowing players to re matches after disconnecting. Synchronized the game state to prevent players from losing progress or facing unfair disadvantages. Prevented potential exploits that could allow players to abuse the reconnect feature.
  • Performance Optimization Optimized the game for smooth performance across various platforms, especially mobile.

Outcomes 5sh4u

We poured our creativity into every aspect of Meegos Mayhem crafting exciting fast-paced levels that blend intense obstacle courses with ragdoll physics. Each map was carefully designed to keep players on their toes, offering a new challenge every time. The result? A game that keeps players hooked and adds incredible value to the project.

  • 1.5 months Public release
  • 4 months Optimisation, new content and reconnect feature
  • 2.5 months (in progress) Mobile platforms release
  • 30 people Team size

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      Let’s discuss my idea

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      My goals
      Claim your Game Idea!

      I have a budget

      Please, me back at

      I am from

      Thanks for being awesome! And for ing us.